Quality considerably worse on youtube than original render.
Friday, May 9, 2014
Wednesday, May 7, 2014
Tuesday, May 6, 2014
Thursday, May 1, 2014
Tuesday, April 29, 2014
Making of GPU Post 8
Everything assembled, and scaled to the proportion of the other parts.
All that's left to do is make the dual link dvi-i output ports.
All that's left to do is make the dual link dvi-i output ports.
Saturday, April 26, 2014
Making of GPU Post 7
Finally got around to modelling the heatsink.
First setup the CV curves and circles so that I could create a pipe that curves around in a certain way.
After that I extruded them.Tried to give them a tapered effect.
I then created a cube and beveled the outer edges, and duplicated it 60 times with a translation on the X axis of -2.I did this twice to make the fin-stack.
I then made the cpu block which is intended to press the heatpipes securely against the processor.
Added a few small details, and got this.
First setup the CV curves and circles so that I could create a pipe that curves around in a certain way.
After that I extruded them.Tried to give them a tapered effect.
I then created a cube and beveled the outer edges, and duplicated it 60 times with a translation on the X axis of -2.I did this twice to make the fin-stack.
I then made the cpu block which is intended to press the heatpipes securely against the processor.
Added a few small details, and got this.
Wednesday, April 9, 2014
Making of GPU Post 6
I got to the point with the shielding/casing for the gpu that I can be happy with, realistically don't plan to add more detail to it because of time restraints.
Sunday, April 6, 2014
Making of GPU Post 4.2
Added texture to GPU itself.Still working on figuring out how to make a proper looking matte aluminum finish shader.
Saturday, April 5, 2014
Making of GPU Post 4 W/ bonus DOF shot
Re-opened gpu model for a bit to add a few more vrms.
unflattering barebones stock image of the model so far.
Saturday, March 29, 2014
DOF practice
Depth of field practice.
Used the graphics card model,updated with better capacitors and chokes as well as textures for the capacitors and chokes nearest to the camera.
Used the graphics card model,updated with better capacitors and chokes as well as textures for the capacitors and chokes nearest to the camera.
Thursday, March 27, 2014
Making of GPU Post 2
Added a few simple details a few hours back but had no time to update blog due to sudden chaos in life.
Friday, March 21, 2014
Screwdriver
Monday, March 17, 2014
Tuesday, March 4, 2014
Cloth ; Ndynamics
I used Ndynamics to create a terrain type of mesh that mimics the appearance of lava flowing off of a hill.
Friday, February 14, 2014
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