Friday, May 9, 2014

Thursday, May 1, 2014

Tuesday, April 29, 2014

Making of GPU Post 8

Everything assembled, and scaled to the proportion of the other parts.
All that's left to do is make the dual link dvi-i output ports.

Saturday, April 26, 2014

Making of GPU Post 7

Finally got around to modelling the heatsink.
First setup the CV curves and circles so that I could create a pipe that curves around in a certain way.
After that I extruded them.Tried to give them a tapered effect.
I then created a cube and beveled the outer edges, and duplicated it 60 times with a translation on the X axis of -2.I did this twice to make the fin-stack.
I then made the cpu block which is intended to press the heatpipes securely against the processor.
Added a few small details, and got this.

Wednesday, April 9, 2014

Making of GPU Post 6

I got to the point with the shielding/casing for the gpu that I can be happy with, realistically don't plan to add more detail to it because of time restraints.

Making of GPU Post 5

Started working on the shielding/casing for the heatsink and fans, finished top layer.

Sunday, April 6, 2014

Making of GPU Post 4.2

Added texture to GPU itself.Still working on figuring out how to make a proper looking matte aluminum finish shader.




Saturday, April 5, 2014

Making of GPU Post 4.1


Making of GPU Post 4 W/ bonus DOF shot

Re-opened gpu model for a bit to add a few more vrms.
unflattering barebones stock image of the model so far.
image rendered from perspective view.

Random DOF practice shot


Saturday, March 29, 2014

Making of GPU Post 3

angle to show the caps and chokes closeup.

shot from above

DOF practice

Depth of field practice.
Used the graphics card model,updated with better capacitors and chokes as well as textures for the capacitors and chokes nearest to the camera.

Thursday, March 27, 2014

Making of GPU Post 2

Added a few simple details a few hours back but had no time to update blog due to sudden chaos in life.


Making of GPU Post 1

So far I've made the PCB itself and the auxiliary power connectors.



Friday, March 21, 2014

Screwdriver

Screwdriver with standard  3 point lighting.







Screwdriver with 3 point lighting + HDR image based lighting.

Monday, March 17, 2014

Tuesday, March 4, 2014

Cloth ; Ndynamics


I used Ndynamics to create a terrain type of mesh that mimics the appearance of lava flowing off of a hill.

Thursday, January 30, 2014